Displacement of the Contemplative.
ReIm 3
R:Personal, D: Concentration, T: Individual
The caster appears to be one pace away from his or her actual location for the duration of this spell. If the caster moves, the spell is ended just as if they had ceased concentrating.
Contributor: Tyrrell.
Notes: From Tyrrell’s big list of level three spells.
Hopping Beer Stein.
ReIm 3
R:Personal, D: Concentration, T: Individual
An object that the caster touches appears to teleport one pace away from its actual location for a fraction of a second and then return to its original resting place.
Contributor: Tyrrell.
Notes: From Tyrrell’s big list of level three spells.
Question: Is the range personal or touch? Is the level correct?
- Needs to be level 4 and +1 for Touch range. Y.R.
Mask of Distaste
ReIm 10
R: Sight, D: Momentary, T: Individual
The facial features of the target of this spell momentarily contort into a look of abject disgust and loathing.
(base 2 for one sense, +1 changing image +3 range sight)
Contributor: Tyrrell
Notes: From the message board level 10-15 spells project
Wizard's Words Eternal
ReIm 15
R: Touch, D: Ring, T: Circle
In the caster's voice and image, target circle holds and repeats a short sentence that the caster speaks while casting the spell and finishing the ring. While the caster speaks the stored sentence he appear within the ring and not outside of it.
(Base: 2, R: Touch +1, D: Ring +2, T: Circle, +1 two sense, +1 changing)
Contributor: Andrew Mitchell
Putting Words into another’s Mouth
ReIm (req: Mu) 15
R: Sight, D: Concentration, T: Individual
The caster may throw his voice so that it appears to be coming from another person within 5 paces. The Muto requisite allows the Magus to attempt to change the sound of the illusionary speech; though Perception + Finesse rolls would be required to mimic a specific person.
Sextus of Jerbiton used this spell to once sway the outcome of a trial. By creating illusionary calls from the crowd, and making anonymous arguments, he eventually won around the opinion of the mob, who then started to independently demand the release of Sextus’ companion.
(Base: 3, R: Sight +3, D: Concentration +1, T: Individual)
Contributer: Badger101, transcribed by Yair
Projectus Vox
ReIm 20
R: Arcane Connection, D: Concentration, T: Individual
The Casters voice comes out of an object (not a living being). Only works one way. Usually used to instruct servants in other places, particularly military units or merchants buying for mages. Often used in conjunction with spells that allow mages to hear remotely.
(Base: 3, R: Arcane +4, D: Concentration +1, T: Individual)
Oblivion
ReIm 30
R: Eye, D: Sun, T: Individual
By staring in the eyes of your victim, you can take him into the void. After but a moment, the target of the spell will find himself lost with only light to comfort him, providing that a source of light is available in the reality, or in complete darkness if none are.
If cast with a Rego casting requisite, the caster can designate objects who's species will pass the ward unobstructed such as himself if he wants to have a quiet discussion with the victim (Note that all present, save the target of the spell, actually see, hear, smell, etc all that is happening). Target of the spell will still feel pain if he is hit but is oblivious to the source of the pain.
William of Criamon used this spell to contemplate oblivion as part of his research on the enigma.
(Base: 15 (ward vs species), R: Eye+1, D: Sun +2, T: Individual)
Contributor: William