Wind that Etches.
MuAu Level 3
R: Voice D: Momentary T: Individual
Momentarily changes a breeze into an abrasive medium similar to that which is created by talons of the winds. This wind will do +1 damage to those within it.
Contributor: Tyrrell.
Notes: From Tyrrell’s big list of level three spells
Conflagration of the Fiery Air
MuAu(Ig) 15
R: Voice D: Concentration T: Individual
Causes the air around the target to transforms into fire, causing +5 damage each round that the caster concentrates on the spell. The fire will set light to any nearby flammable materials, which will burn normally after the spell has ended.
Crispianus of Flambeau developed this spell as a way of intimidating anyone who crossed him. The flames are not intense enough to easily kill a person, but the effect of being suddenly surrounded by fire is terrifying.
(Base: 4, +2 Voice, +1 Concentration)
Contributer: Badger101, transcribed by Yair
Notes: As the Base 4 effect allows air to be turned into other elements, the requisite is given free
Lungs of the Land
MuAu(Aq) 20
R: Touch D: Sun T: Part
Allows those that normally breathe water to breathe air.
(Base: 4, +1 Touch, +2 Sun, +1 Part)
Contributer: Andrew Mitchell
Cloud Walker
MuAu(Te) 25
R: Touch D: Concentration T: Part
Caster can walk on clouds, fog, or smoke as if it were solid.
(Base: 10, +1 Touch, +1 Concentration, +1 Part)
Contributer: Andrew Mitchell
Rain of Needles
MuAu (req: Te) 30
R: Voice D: Diameter T: Individual
Turns rain into sharp, metal needles which fall from the sky. The needles cause +8 damage every two rounds (they are small, but sharp shards of metal). Those under light cover (e.g. under a tree) still take +0 damage as the needles may still penetrate with some force. Those under a roof take no damage.
Phillida notes with dark humour that she was originally going to call this spell “The Transformation of People into Pin Cushions”.
(Base: 10, +2 Voice, +1 Diameter, +1 Requisite)
Contributer: Badger101, transcribed by Yair
Bedrock of the Titans
MuAu(Te) 40 Ritual
R: Touch D: Year T: Individual
With this ritual, a large cloud becomes solid as if it were firm bedrock. The cloud continues to float and is moved by the wind but does not disapate.
(Base: 10, +1 Touch, +4 Year, +1 Size)
Contributer: Andrew Mitchell
Last Breath of the Betrayer
MuAu 45 Faerie
R: Eye D: Bargain + Diameter T: Part
After breaking the bargain the air that the target breathes will change into a vile poison as the bargain breaker breathes it doing +15 damage per round for the duration of the spell.
(Base 15, +1 Eye, +4 duration, +1 Target)
Contributer: Tyrrell
The Stench of Death
MuAu 50 Ritual
R: Touch D: Diameter T: Individual
The air around the caster is turned into a poisonous vapour, doing +25 damage each round to anyone in it (magic resistance applies). This extends to a diameter of 1 mile, but dissipates in a minute.
(Base 25, +1 Touch, +1 Diameter, +3 Size)
Contributer: Yair





